Starborne
Starborne was created for GBJam 11 from Sept 15 - Sept 25, 2023. This space-themed multidirectional bullet hell took inspiration from classic games like Asteroids and Space Duel.
CREDITS:
Programming: Nadeem Wali
Design: Ibrahim Hassan
Graphics: Zilonis123
Music & SFX: Lucas Kingman
Listen to the Original Soundtrack:
Disclaimer:
- Game made using GBCamera for Unity to get the GameBoy look and pallette.
- The change name input field sometimes automatically loses focus thus needing the player to click back on it using the mouse breaking the Gameboy limitations. This is something we didn't have time to fix/couldn't fix.
- Shooting a laser beam is not supposed to do damage to the player and is a BUG! However, we didn't catch this bug until after the submission date so it won't be fixed until the rating period is over :(
Status | Released |
Platforms | HTML5 |
Authors | Nadeem Wali, Ibrahim Hassan, Lucas Kingman, Zilonis123 |
Genre | Action, Shooter |
Made with | Adobe Photoshop, Unity, Aseprite |
Tags | 2D, Arcade, Game Boy, Pixel Art, Retro, Space |
Average session | A few minutes |
Languages | English |
Comments
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This is so cool!